Author Archives: Daniel Bernier
WordCram 0.6.1 is here, with improvements to the examples, and some bug fixes. Two new examples show how to use the new ShapeBasedPlacer, and the Event callbacks introduced in 0.6.0. Also, some examples were still using the old WordCram.NO_SPACE constants … Continue reading
WordCram 0.6.0 is here, and brings with it arbitrary shape-based layouts, SVG export, event callbacks so you can monitor your sketch’s progress, and as usual, a few bug fixes. Special thanks to simpsus for helping out so much! Event callbacks … Continue reading
WordCram 0.5.7 is out, and it’s about making things just a little easier. You can make a WordCram from multiple text sources, by piling them on top of each other. Before, WordCram would forget about your old text source, and … Continue reading
You installed WordCram, gave it a list of words, and ran it – and some of your words are missing. What’s up? WordCram will try really hard to place all your words, but if it has a hard time placing … Continue reading
This has been a feature request for a long time: making WordCrams in arbitrary shapes, like Tagxedo does. It’s currently slow, and a bit limited – you have to provide a java.awt.Shape, not (say) an image mask – but it’s … Continue reading
This release includes three bug fixes (#6, #7, and #8), and some small performance improvements, that should get us a tiny bit closer to faster wordcrams. Get the better bits, and happy hacking!